表格拖拽操作/阅览编号优化
This commit is contained in:
parent
4c9bc569ac
commit
23d8c047bb
@ -275,8 +275,10 @@
|
||||
<script type='text/javascript' charset='UTF-8' src='../apps/com.actionsoft.apps.coe.pal/lib/designer/extend/js/designer.extend.link.js'></script>
|
||||
<script type='text/javascript' charset='UTF-8' src='../apps/com.actionsoft.apps.coe.pal/lib/designer/extend/js/coe.designer.extend.events.js'></script>
|
||||
<!-- <script type='text/javascript' charset='UTF-8' src='../apps/com.actionsoft.apps.coe.pal/js/coe.pal.processlevel.create.js'></script>-->
|
||||
<script type="text/javascript" src="../<I18N#COEPATH>/js/jquery.tablednd_0_5.js"></script>
|
||||
<script type="text/javascript" src="../<I18N#COEPATH>/js/coe.pal.processlevel.create.js"></script>
|
||||
<!-- util -->
|
||||
|
||||
<!-- util -->
|
||||
<script type="text/javascript" charset='UTF-8' src="../apps/com.actionsoft.apps.coe.pal/js/jquery.base64.js"></script>
|
||||
|
||||
<script type="text/javascript" src="../commons/js/awsui.js"></script>
|
||||
@ -284,6 +286,7 @@
|
||||
<script type="text/javascript" charset='UTF-8' src="../apps/com.actionsoft.apps.coe.pal/lib/designer/extend/js/util/Base64.js"></script>
|
||||
<!-- biz -->
|
||||
<script type="text/javascript" charset='UTF-8' src="../apps/com.actionsoft.apps.coe.pal/js/coe.team.pal.designer.js"></script>
|
||||
|
||||
<script type="text/javascript" charset='UTF-8' src="../apps/com.actionsoft.apps.coe.pal/lib/designer/extend/js/designer.biz.js"></script>
|
||||
<!-- 不支持HTML5的浏览器 -->
|
||||
<link rel="stylesheet" href="../apps/com.actionsoft.apps.coe.pal/css/pal.pl.repository.designer.view.css">
|
||||
@ -291,13 +294,21 @@
|
||||
|
||||
<#processlink_ete_js>
|
||||
<#batch-js>
|
||||
<style>
|
||||
.highlight{
|
||||
background-color: yellow;
|
||||
font-size: 16pt;
|
||||
}
|
||||
</style>
|
||||
<script type="text/javascript">
|
||||
if (navigator.userAgent.toLowerCase().match(/chrome/) != null) {
|
||||
$(function() {
|
||||
$(".footer_chrome").show();
|
||||
|
||||
});
|
||||
}
|
||||
</script>
|
||||
|
||||
<script>
|
||||
|
||||
function initCustomHelpToolExtMenuUrl() {
|
||||
@ -2883,7 +2894,7 @@
|
||||
<div id="attribute-table-window" style="width:500px;height:325px;display:none;">
|
||||
<div style='margin:0px;height:235px;width:500px;'>
|
||||
<div style="height: 225px;width: 493px;overflow:auto;">
|
||||
<table style="width: 100%;border-collapse:collapse;border-top: 2px solid #928d8d;border-bottom: 2px solid #928d8d">
|
||||
<table style="width: 100%;border-collapse:collapse;border-top: 2px solid #928d8d;border-bottom: 2px solid #928d8d">
|
||||
<tbody class="dialogTableTbody" id='attribute-table-content'>
|
||||
|
||||
</tbody>
|
||||
@ -2897,7 +2908,7 @@
|
||||
<div id="attribute-table-window1" style="width:500px;height:325px;display:none;">
|
||||
<div style='margin:0px;height:235px;width:500px;'>
|
||||
<div style="height: 225px;width: 493px;overflow:auto;">
|
||||
<table style="width: 100%;border-collapse:collapse;border-top: 2px solid #928d8d;border-bottom: 2px solid #928d8d">
|
||||
<table id="table" style="width: 100%;border-collapse:collapse;border-top: 2px solid #928d8d;border-bottom: 2px solid #928d8d">
|
||||
<tbody class="dialogTableTbody" id='attribute-table-content1'>
|
||||
|
||||
</tbody>
|
||||
@ -3071,4 +3082,5 @@
|
||||
</form>
|
||||
</body>
|
||||
|
||||
|
||||
</html>
|
||||
|
||||
@ -896,7 +896,8 @@ function showTableDialog(obj,value,id) {
|
||||
}
|
||||
parent.operateList = tableList
|
||||
var thead =
|
||||
'<tr id="' + tableList[0].id + '">'
|
||||
'<tr id="' + tableList[0].id + '" class="nodrop nodrag">'
|
||||
+ '<td style="width: 80px;" class="dialogTableHead">拖拽操作</td>'
|
||||
+ '<td style="width: 100px;" class="dialogTableHead">'
|
||||
+ tableList[0].name
|
||||
+ '</td>'
|
||||
@ -912,6 +913,7 @@ function showTableDialog(obj,value,id) {
|
||||
for ( let i = 1; i < tableList.length; i++) {
|
||||
let str =
|
||||
'<tr id="' + tableList[i].id + '">'
|
||||
+ '<td style="width: 80px;text-align: center;"><i class="awsui-iconfont"></i></td>'
|
||||
+ '<td style="width: 100px;">'
|
||||
+ '<textarea type="textarea" rows="5" class="dialog_table_input_css" value="' + tableList[i].name + '">' + tableList[i].name + '</textarea>'
|
||||
+ '</td>'
|
||||
@ -958,6 +960,29 @@ function showTableDialog(obj,value,id) {
|
||||
} else {
|
||||
|
||||
}
|
||||
parent.$("#table").tableDnD({
|
||||
//滚动的速度
|
||||
scrollAmount:10,
|
||||
onDragClass:'highlight',
|
||||
//当拖动排序完成后
|
||||
onDrop: function(table,row) {
|
||||
//获取id为table的元素
|
||||
var table = parent.document.getElementById("table");
|
||||
//获取table元素所包含的tr元素集合
|
||||
var tr = table.getElementsByTagName("tr");
|
||||
//遍历所有的tr
|
||||
for (var i = 0; i < tr.length; i++) {
|
||||
//获取拖动排序结束后新表格中,row id的结果
|
||||
var rowid = tr[i].getAttribute("id");
|
||||
//console.log("排序完成后表格的第 " + (i+1) + " 行id为 : " + rowid);
|
||||
}
|
||||
//console.log( $('#table').tableDnDSerialize());
|
||||
},
|
||||
onDragStart:function(table,row){
|
||||
//console.log(row.id);
|
||||
},
|
||||
});
|
||||
|
||||
}
|
||||
|
||||
var operateList = []
|
||||
@ -965,12 +990,39 @@ function addTr() {
|
||||
let newTrId = Date.now().toString(36)
|
||||
let defaultStr =
|
||||
' <tr id="'+ newTrId + '">'
|
||||
+ '<td style="width: 80px;text-align: center"><i class="awsui-iconfont"></i></td>'
|
||||
+ '<td style="width: 100px;"><textarea type="textarea" rows="5" class="dialog_table_input_css" value=""></textarea></td>'
|
||||
+ '<td style="width: 270px;"><textarea type="textarea" rows="5" class="dialog_table_input_css" value=""></textarea></td>'
|
||||
+ '<td style="width: 80px;text-align: center" class="dialogTableDelete" onclick="removeTr(this)">删除</td>'
|
||||
+ '</tr>'
|
||||
operateList.push({ id: newTrId ,name: '',desc: ''})
|
||||
$('#attribute-table-content1').append(defaultStr)
|
||||
|
||||
|
||||
|
||||
parent.$("#table").tableDnD({
|
||||
//滚动的速度
|
||||
scrollAmount:10,
|
||||
onDragClass:'highlight',
|
||||
//当拖动排序完成后
|
||||
onDrop: function(table,row) {
|
||||
//获取id为table的元素
|
||||
var table = parent.document.getElementById("table");
|
||||
//获取table元素所包含的tr元素集合
|
||||
var tr = table.getElementsByTagName("tr");
|
||||
//遍历所有的tr
|
||||
for (var i = 0; i < tr.length; i++) {
|
||||
//获取拖动排序结束后新表格中,row id的结果
|
||||
var rowid = tr[i].getAttribute("id");
|
||||
//console.log("排序完成后表格的第 " + (i+1) + " 行id为 : " + rowid);
|
||||
}
|
||||
//console.log( $('#table').tableDnDSerialize());
|
||||
},
|
||||
onDragStart:function(table,row){
|
||||
console.log(row.id);
|
||||
},
|
||||
});
|
||||
|
||||
}
|
||||
|
||||
function removeTr(obj) {
|
||||
@ -980,6 +1032,9 @@ function removeTr(obj) {
|
||||
tr.remove()
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
//打开对象关联Dialog
|
||||
function openRelationDialog(obj, callback) {
|
||||
var title = obj.closest('tr').find('td:first').text();
|
||||
|
||||
@ -0,0 +1,382 @@
|
||||
/**
|
||||
* TableDnD plug-in for JQuery, allows you to drag and drop table rows
|
||||
* You can set up various options to control how the system will work
|
||||
* Copyright (c) Denis Howlett <denish@isocra.com>
|
||||
* Licensed like jQuery, see http://docs.jquery.com/License.
|
||||
*
|
||||
* Configuration options:
|
||||
*
|
||||
* onDragStyle
|
||||
* This is the style that is assigned to the row during drag. There are limitations to the styles that can be
|
||||
* associated with a row (such as you can't assign a border--well you can, but it won't be
|
||||
* displayed). (So instead consider using onDragClass.) The CSS style to apply is specified as
|
||||
* a map (as used in the jQuery css(...) function).
|
||||
* onDropStyle
|
||||
* This is the style that is assigned to the row when it is dropped. As for onDragStyle, there are limitations
|
||||
* to what you can do. Also this replaces the original style, so again consider using onDragClass which
|
||||
* is simply added and then removed on drop.
|
||||
* onDragClass
|
||||
* This class is added for the duration of the drag and then removed when the row is dropped. It is more
|
||||
* flexible than using onDragStyle since it can be inherited by the row cells and other content. The default
|
||||
* is class is tDnD_whileDrag. So to use the default, simply customise this CSS class in your
|
||||
* stylesheet.
|
||||
* onDrop
|
||||
* Pass a function that will be called when the row is dropped. The function takes 2 parameters: the table
|
||||
* and the row that was dropped. You can work out the new order of the rows by using
|
||||
* table.rows.
|
||||
* onDragStart
|
||||
* Pass a function that will be called when the user starts dragging. The function takes 2 parameters: the
|
||||
* table and the row which the user has started to drag.
|
||||
* onAllowDrop
|
||||
* Pass a function that will be called as a row is over another row. If the function returns true, allow
|
||||
* dropping on that row, otherwise not. The function takes 2 parameters: the dragged row and the row under
|
||||
* the cursor. It returns a boolean: true allows the drop, false doesn't allow it.
|
||||
* scrollAmount
|
||||
* This is the number of pixels to scroll if the user moves the mouse cursor to the top or bottom of the
|
||||
* window. The page should automatically scroll up or down as appropriate (tested in IE6, IE7, Safari, FF2,
|
||||
* FF3 beta
|
||||
* dragHandle
|
||||
* This is the name of a class that you assign to one or more cells in each row that is draggable. If you
|
||||
* specify this class, then you are responsible for setting cursor: move in the CSS and only these cells
|
||||
* will have the drag behaviour. If you do not specify a dragHandle, then you get the old behaviour where
|
||||
* the whole row is draggable.
|
||||
*
|
||||
* Other ways to control behaviour:
|
||||
*
|
||||
* Add class="nodrop" to any rows for which you don't want to allow dropping, and class="nodrag" to any rows
|
||||
* that you don't want to be draggable.
|
||||
*
|
||||
* Inside the onDrop method you can also call $.tableDnD.serialize() this returns a string of the form
|
||||
* <tableID>[]=<rowID1>&<tableID>[]=<rowID2> so that you can send this back to the server. The table must have
|
||||
* an ID as must all the rows.
|
||||
*
|
||||
* Other methods:
|
||||
*
|
||||
* $("...").tableDnDUpdate()
|
||||
* Will update all the matching tables, that is it will reapply the mousedown method to the rows (or handle cells).
|
||||
* This is useful if you have updated the table rows using Ajax and you want to make the table draggable again.
|
||||
* The table maintains the original configuration (so you don't have to specify it again).
|
||||
*
|
||||
* $("...").tableDnDSerialize()
|
||||
* Will serialize and return the serialized string as above, but for each of the matching tables--so it can be
|
||||
* called from anywhere and isn't dependent on the currentTable being set up correctly before calling
|
||||
*
|
||||
* Known problems:
|
||||
* - Auto-scoll has some problems with IE7 (it scrolls even when it shouldn't), work-around: set scrollAmount to 0
|
||||
*
|
||||
* Version 0.2: 2008-02-20 First public version
|
||||
* Version 0.3: 2008-02-07 Added onDragStart option
|
||||
* Made the scroll amount configurable (default is 5 as before)
|
||||
* Version 0.4: 2008-03-15 Changed the noDrag/noDrop attributes to nodrag/nodrop classes
|
||||
* Added onAllowDrop to control dropping
|
||||
* Fixed a bug which meant that you couldn't set the scroll amount in both directions
|
||||
* Added serialize method
|
||||
* Version 0.5: 2008-05-16 Changed so that if you specify a dragHandle class it doesn't make the whole row
|
||||
* draggable
|
||||
* Improved the serialize method to use a default (and settable) regular expression.
|
||||
* Added tableDnDupate() and tableDnDSerialize() to be called when you are outside the table
|
||||
*/
|
||||
jQuery.tableDnD = {
|
||||
/** Keep hold of the current table being dragged */
|
||||
currentTable : null,
|
||||
/** Keep hold of the current drag object if any */
|
||||
dragObject: null,
|
||||
/** The current mouse offset */
|
||||
mouseOffset: null,
|
||||
/** Remember the old value of Y so that we don't do too much processing */
|
||||
oldY: 0,
|
||||
|
||||
/** Actually build the structure */
|
||||
build: function(options) {
|
||||
// Set up the defaults if any
|
||||
|
||||
this.each(function() {
|
||||
// This is bound to each matching table, set up the defaults and override with user options
|
||||
this.tableDnDConfig = jQuery.extend({
|
||||
onDragStyle: null,
|
||||
onDropStyle: null,
|
||||
// Add in the default class for whileDragging
|
||||
onDragClass: "tDnD_whileDrag",
|
||||
onDrop: null,
|
||||
onDragStart: null,
|
||||
scrollAmount: 5,
|
||||
serializeRegexp: /[^\-]*$/, // The regular expression to use to trim row IDs
|
||||
serializeParamName: null, // If you want to specify another parameter name instead of the table ID
|
||||
dragHandle: null // If you give the name of a class here, then only Cells with this class will be draggable
|
||||
}, options || {});
|
||||
// Now make the rows draggable
|
||||
jQuery.tableDnD.makeDraggable(this);
|
||||
});
|
||||
|
||||
// Now we need to capture the mouse up and mouse move event
|
||||
// We can use bind so that we don't interfere with other event handlers
|
||||
jQuery(document)
|
||||
.bind('mousemove', jQuery.tableDnD.mousemove)
|
||||
.bind('mouseup', jQuery.tableDnD.mouseup);
|
||||
|
||||
// Don't break the chain
|
||||
return this;
|
||||
},
|
||||
|
||||
/** This function makes all the rows on the table draggable apart from those marked as "NoDrag" */
|
||||
makeDraggable: function(table) {
|
||||
var config = table.tableDnDConfig;
|
||||
if (table.tableDnDConfig.dragHandle) {
|
||||
// We only need to add the event to the specified cells
|
||||
var cells = jQuery("td."+table.tableDnDConfig.dragHandle, table);
|
||||
cells.each(function() {
|
||||
// The cell is bound to "this"
|
||||
jQuery(this).mousedown(function(ev) {
|
||||
jQuery.tableDnD.dragObject = this.parentNode;
|
||||
jQuery.tableDnD.currentTable = table;
|
||||
jQuery.tableDnD.mouseOffset = jQuery.tableDnD.getMouseOffset(this, ev);
|
||||
if (config.onDragStart) {
|
||||
// Call the onDrop method if there is one
|
||||
config.onDragStart(table, this);
|
||||
}
|
||||
return false;
|
||||
});
|
||||
})
|
||||
} else {
|
||||
// For backwards compatibility, we add the event to the whole row
|
||||
var rows = jQuery("tr", table); // get all the rows as a wrapped set
|
||||
rows.each(function() {
|
||||
// Iterate through each row, the row is bound to "this"
|
||||
var row = jQuery(this);
|
||||
if (! row.hasClass("nodrag")) {
|
||||
row.mousedown(function(ev) {
|
||||
if (ev.target.tagName == "TD") {
|
||||
jQuery.tableDnD.dragObject = this;
|
||||
jQuery.tableDnD.currentTable = table;
|
||||
jQuery.tableDnD.mouseOffset = jQuery.tableDnD.getMouseOffset(this, ev);
|
||||
if (config.onDragStart) {
|
||||
// Call the onDrop method if there is one
|
||||
config.onDragStart(table, this);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
}).css("cursor", "move"); // Store the tableDnD object
|
||||
}
|
||||
});
|
||||
}
|
||||
},
|
||||
|
||||
updateTables: function() {
|
||||
this.each(function() {
|
||||
// this is now bound to each matching table
|
||||
if (this.tableDnDConfig) {
|
||||
jQuery.tableDnD.makeDraggable(this);
|
||||
}
|
||||
})
|
||||
},
|
||||
|
||||
/** Get the mouse coordinates from the event (allowing for browser differences) */
|
||||
mouseCoords: function(ev){
|
||||
if(ev.pageX || ev.pageY){
|
||||
return {x:ev.pageX, y:ev.pageY};
|
||||
}
|
||||
return {
|
||||
x:ev.clientX + document.body.scrollLeft - document.body.clientLeft,
|
||||
y:ev.clientY + document.body.scrollTop - document.body.clientTop
|
||||
};
|
||||
},
|
||||
|
||||
/** Given a target element and a mouse event, get the mouse offset from that element.
|
||||
To do this we need the element's position and the mouse position */
|
||||
getMouseOffset: function(target, ev) {
|
||||
ev = ev || window.event;
|
||||
|
||||
var docPos = this.getPosition(target);
|
||||
var mousePos = this.mouseCoords(ev);
|
||||
return {x:mousePos.x - docPos.x, y:mousePos.y - docPos.y};
|
||||
},
|
||||
|
||||
/** Get the position of an element by going up the DOM tree and adding up all the offsets */
|
||||
getPosition: function(e){
|
||||
var left = 0;
|
||||
var top = 0;
|
||||
/** Safari fix -- thanks to Luis Chato for this! */
|
||||
if (e.offsetHeight == 0) {
|
||||
/** Safari 2 doesn't correctly grab the offsetTop of a table row
|
||||
this is detailed here:
|
||||
http://jacob.peargrove.com/blog/2006/technical/table-row-offsettop-bug-in-safari/
|
||||
the solution is likewise noted there, grab the offset of a table cell in the row - the firstChild.
|
||||
note that firefox will return a text node as a first child, so designing a more thorough
|
||||
solution may need to take that into account, for now this seems to work in firefox, safari, ie */
|
||||
e = e.firstChild; // a table cell
|
||||
}
|
||||
|
||||
while (e.offsetParent){
|
||||
left += e.offsetLeft;
|
||||
top += e.offsetTop;
|
||||
e = e.offsetParent;
|
||||
}
|
||||
|
||||
left += e.offsetLeft;
|
||||
top += e.offsetTop;
|
||||
|
||||
return {x:left, y:top};
|
||||
},
|
||||
|
||||
mousemove: function(ev) {
|
||||
if (jQuery.tableDnD.dragObject == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
var dragObj = jQuery(jQuery.tableDnD.dragObject);
|
||||
var config = jQuery.tableDnD.currentTable.tableDnDConfig;
|
||||
var mousePos = jQuery.tableDnD.mouseCoords(ev);
|
||||
var y = mousePos.y - jQuery.tableDnD.mouseOffset.y;
|
||||
//auto scroll the window
|
||||
var yOffset = window.pageYOffset;
|
||||
if (document.all) {
|
||||
// Windows version
|
||||
//yOffset=document.body.scrollTop;
|
||||
if (typeof document.compatMode != 'undefined' &&
|
||||
document.compatMode != 'BackCompat') {
|
||||
yOffset = document.documentElement.scrollTop;
|
||||
}
|
||||
else if (typeof document.body != 'undefined') {
|
||||
yOffset=document.body.scrollTop;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
if (mousePos.y-yOffset < config.scrollAmount) {
|
||||
window.scrollBy(0, -config.scrollAmount);
|
||||
} else {
|
||||
var windowHeight = window.innerHeight ? window.innerHeight
|
||||
: document.documentElement.clientHeight ? document.documentElement.clientHeight : document.body.clientHeight;
|
||||
if (windowHeight-(mousePos.y-yOffset) < config.scrollAmount) {
|
||||
window.scrollBy(0, config.scrollAmount);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
if (y != jQuery.tableDnD.oldY) {
|
||||
// work out if we're going up or down...
|
||||
var movingDown = y > jQuery.tableDnD.oldY;
|
||||
// update the old value
|
||||
jQuery.tableDnD.oldY = y;
|
||||
// update the style to show we're dragging
|
||||
if (config.onDragClass) {
|
||||
dragObj.addClass(config.onDragClass);
|
||||
} else {
|
||||
dragObj.css(config.onDragStyle);
|
||||
}
|
||||
// If we're over a row then move the dragged row to there so that the user sees the
|
||||
// effect dynamically
|
||||
var currentRow = jQuery.tableDnD.findDropTargetRow(dragObj, y);
|
||||
if (currentRow) {
|
||||
// TODO worry about what happens when there are multiple TBODIES
|
||||
if (movingDown && jQuery.tableDnD.dragObject != currentRow) {
|
||||
jQuery.tableDnD.dragObject.parentNode.insertBefore(jQuery.tableDnD.dragObject, currentRow.nextSibling);
|
||||
} else if (! movingDown && jQuery.tableDnD.dragObject != currentRow) {
|
||||
jQuery.tableDnD.dragObject.parentNode.insertBefore(jQuery.tableDnD.dragObject, currentRow);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
},
|
||||
|
||||
/** We're only worried about the y position really, because we can only move rows up and down */
|
||||
findDropTargetRow: function(draggedRow, y) {
|
||||
var rows = jQuery.tableDnD.currentTable.rows;
|
||||
for (var i=0; i<rows.length; i++) {
|
||||
var row = rows[i];
|
||||
var rowY = this.getPosition(row).y;
|
||||
var rowHeight = parseInt(row.offsetHeight)/2;
|
||||
if (row.offsetHeight == 0) {
|
||||
rowY = this.getPosition(row.firstChild).y;
|
||||
rowHeight = parseInt(row.firstChild.offsetHeight)/2;
|
||||
}
|
||||
// Because we always have to insert before, we need to offset the height a bit
|
||||
if ((y > rowY - rowHeight) && (y < (rowY + rowHeight))) {
|
||||
// that's the row we're over
|
||||
// If it's the same as the current row, ignore it
|
||||
if (row == draggedRow) {return null;}
|
||||
var config = jQuery.tableDnD.currentTable.tableDnDConfig;
|
||||
if (config.onAllowDrop) {
|
||||
if (config.onAllowDrop(draggedRow, row)) {
|
||||
return row;
|
||||
} else {
|
||||
return null;
|
||||
}
|
||||
} else {
|
||||
// If a row has nodrop class, then don't allow dropping (inspired by John Tarr and Famic)
|
||||
var nodrop = jQuery(row).hasClass("nodrop");
|
||||
if (! nodrop) {
|
||||
return row;
|
||||
} else {
|
||||
return null;
|
||||
}
|
||||
}
|
||||
return row;
|
||||
}
|
||||
}
|
||||
return null;
|
||||
},
|
||||
|
||||
mouseup: function(e) {
|
||||
if (jQuery.tableDnD.currentTable && jQuery.tableDnD.dragObject) {
|
||||
var droppedRow = jQuery.tableDnD.dragObject;
|
||||
var config = jQuery.tableDnD.currentTable.tableDnDConfig;
|
||||
// If we have a dragObject, then we need to release it,
|
||||
// The row will already have been moved to the right place so we just reset stuff
|
||||
if (config.onDragClass) {
|
||||
jQuery(droppedRow).removeClass(config.onDragClass);
|
||||
} else {
|
||||
jQuery(droppedRow).css(config.onDropStyle);
|
||||
}
|
||||
jQuery.tableDnD.dragObject = null;
|
||||
if (config.onDrop) {
|
||||
// Call the onDrop method if there is one
|
||||
config.onDrop(jQuery.tableDnD.currentTable, droppedRow);
|
||||
}
|
||||
jQuery.tableDnD.currentTable = null; // let go of the table too
|
||||
}
|
||||
},
|
||||
|
||||
serialize: function() {
|
||||
if (jQuery.tableDnD.currentTable) {
|
||||
return jQuery.tableDnD.serializeTable(jQuery.tableDnD.currentTable);
|
||||
} else {
|
||||
return "Error: No Table id set, you need to set an id on your table and every row";
|
||||
}
|
||||
},
|
||||
|
||||
serializeTable: function(table) {
|
||||
var result = "";
|
||||
var tableId = table.id;
|
||||
var rows = table.rows;
|
||||
for (var i=0; i<rows.length; i++) {
|
||||
if (result.length > 0) result += "&";
|
||||
var rowId = rows[i].id;
|
||||
if (rowId && rowId && table.tableDnDConfig && table.tableDnDConfig.serializeRegexp) {
|
||||
rowId = rowId.match(table.tableDnDConfig.serializeRegexp)[0];
|
||||
}
|
||||
|
||||
result += tableId + '[]=' + rowId;
|
||||
}
|
||||
return result;
|
||||
},
|
||||
|
||||
serializeTables: function() {
|
||||
var result = "";
|
||||
this.each(function() {
|
||||
// this is now bound to each matching table
|
||||
result += jQuery.tableDnD.serializeTable(this);
|
||||
});
|
||||
return result;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
jQuery.fn.extend(
|
||||
{
|
||||
tableDnD : jQuery.tableDnD.build,
|
||||
tableDnDUpdate : jQuery.tableDnD.updateTables,
|
||||
tableDnDSerialize: jQuery.tableDnD.serializeTables
|
||||
}
|
||||
);
|
||||
@ -2021,19 +2021,22 @@ function sortModelByNumber() {
|
||||
|
||||
if(attr.id=="activity_number"){
|
||||
var number = attr.value.trim();
|
||||
var subNumer=number< 10 ? number.substr(1,1) : number;
|
||||
if(number!=''){
|
||||
var subNumer=number< 10 ? "0"+number : number;
|
||||
|
||||
if(typeof subNumer == 'string') {
|
||||
subNumer = subNumer.replace(/^\s+|\s+$/g,"");
|
||||
}
|
||||
if(subNumer != undefined && subNumer != null && subNumer != "") {
|
||||
var obj = {};
|
||||
obj.text = shape.text;
|
||||
obj.id = shapeId;
|
||||
obj.orderIndex = subNumer;
|
||||
hasNumArr.push(obj);
|
||||
recordId.push(shapeId);
|
||||
if(typeof subNumer == 'string') {
|
||||
subNumer = subNumer.replace(/^\s+|\s+$/g,"");
|
||||
}
|
||||
if(subNumer != undefined && subNumer != null && subNumer != "") {
|
||||
var obj = {};
|
||||
obj.text = shape.text;
|
||||
obj.id = shapeId;
|
||||
obj.orderIndex = subNumer;
|
||||
hasNumArr.push(obj);
|
||||
recordId.push(shapeId);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
@ -2134,7 +2137,7 @@ function initShapeAttribute(obj) {
|
||||
if (id == "activity_number") {
|
||||
var numberValue = attributesJsonArrayT[i].value;
|
||||
if (numberValue != "") {
|
||||
no = numberValue;
|
||||
no = Number(numberValue) < 10 ? "0"+Number(numberValue) : numberValue;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Loading…
Reference in New Issue
Block a user